Origin

The story

Created through real life experiences, a lot of revisions, and friends and family supporting the process for two years.

Timeline

  1. January 2025Started solo. I wanted to build something from scratch, mostly by myself, as a learning experience, and documented the process on social media along the way.
  2. Through 2025Worked with a graphic designer in Turkey and a manufacturer in China to get the game from idea to physical object.
  3. Early 2026First production sample arrives.
  4. Late 2025, back to the drawing boardMore playtesting exposed real problems: too much ambiguity in the card text and the rulebook. Rather than ship it, I went back and reworked both.
  5. August 2026Final revision locked in, a version that actually plays the way it's supposed to.
  6. Early November 2026Expected first production run of 500 units shipped to Australia.

Follow the journey